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Anonymous asked in Games & RecreationGambling · 9 months ago

When did paying money for an item and receiving an item suddenly become gambling when players didn't receive the item they wanted?


Learn what gambling is, if Loot Boxes are gambling. So are these.

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2 Answers

  • 9 months ago

    in packs of collectable cards you had guaranteed unique ones.

    you had guaranteed amount of items, in order to establish its own economy the manufacturers tried to distribute their unique cards fairly (or close enough), whilst with lootboxes you are guaranteed *******.

    Worth of physical items, be it pogs, collectable cars or something else that came in randomized packages is at least substantial, worth of 90% of lootboxes is determinedly worthless - it ceases to have value once the game support ends (usually annually). sure you can go and gt these cards from wherever you have them stashed, but you can not quite do the same for lootbox items now can you?

    Basicaly you OWN those cards for as long as you wish, you are only allowed to play the game as long as scumbags (EA, AB, etc.) allow you to. and than they throw infinitely replicateble items at you claiming they have worth - to skim your stupid ****.

    And as extra bonus these lootboxess trigger people's gambling addictions, so it is immoral, detrimental to the product, and practical worthless. Collectable physical cards are immoral yes, but since the whole point of them is to collect the collection it is designed in way that would engage the community trading so that is at least beneficial, no idea if it gets people gambling tho.

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  • Raditz
    Lv 6
    9 months ago

    If you're comparing loot boxes with trading cards, then you're the same like those greedy corporates.

    Trading cards, even when they're random, displays its contents of what you're getting when you bought it (i.e you get a total of 10 cards, with 8 normal tier, 1 SR, and 1 SSR/UR).

    Meanwhile, loot boxes are TOTALLY RANDOM, and didn't disclosed on what you're getting if you're opening it (it only displays the CHANCES of items that you could be getting). So you can get either full of trash items, full of good items, or the mix between the two.

    And remember, these companies can change the odds of those loot boxes anytime they want, even without informing to their players. So even the information said the rarest has 1% chance, they could easily change that to 0.05% in an instant, and you don't even know about it.

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