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zero_darkstar13 zero_dar...
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What is the difference between pure and applied science,and examples of it?

  • 3 years ago
Chiquita by Chiquita
Member since:
07 March 2007
Total points:
757 (Level 2)

Best Answer - Chosen by Voters

Pure science is something with a lab component, examples are biology, chemistry, physics, anatomy and physiology. An applied science is a science that incorporates many sciences such as fire science or nutrition.
  • 3 years ago
75% 3 Votes

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Other Answers (4)

  • eric l by eric l
    Member since:
    19 May 2006
    Total points:
    14423 (Level 6)
    Pure science is when Sir Issac Newton said F=ma.

    Applied physics (Some people call it engineering) is when you use this to build structures so they are stronger, last longer and done for less money than before.

    In summary;
    Applied science is the exact science of applying knowledge from one or more natural scientific fields to practical problems.
    Pure science, also called basic science, is the exact science of the development of scientific theories. (Such as F=ma).

    Source(s):

    • 3 years ago
    25% 1 Vote
  • ScientistX by Scientis...
    Member since:
    18 May 2007
    Total points:
    2169 (Level 3)
    Yeah stick to pure science unless you really know what you want to do and there are plety of jobs in that field - specify later on.

    Pure: Hey the apple fell to the ground because of gravity.

    Applied: Oww the spanner fell on my foot because of gravity ;-)
    • 3 years ago
    0% 0 Votes
  • shafer by shafer
    Member since:
    30 March 2007
    Total points:
    156 (Level 1)
    Pure science is a waste of time. Applied Science isn't. Some examples. hmph!
    • 3 years ago
    0% 0 Votes
  • Overheal by Overheal
    Member since:
    01 June 2007
    Total points:
    3888 (Level 4)
    a pure science as I understand it would be theory. For example, Math (which is a science, though more of a foundation)

    And applied math would be to relate the theory to practical application *shock*

    For me that practical application is learning Matrices (something that can make little or no sense or use in High School) so I can get my 3D graphics program to move objects around the screen, rotate them, distort them, etc.

    So you may wish to either study, for example, the pure science of Gravity to try and investigate further 'why its there', OR you could learn Practical gravity, and discover ways to implement it (eg, slingshot orbits for satellites, etc.)

    Though when it comes to discovering anti-gravity I suspect pure science studies will find out first ^.^

    Source(s):

    <-- college student (C++ Programming, Games development)
    • 3 years ago
    0% 0 Votes

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